Category: Game Jams
Posts about my participation in game jams, and the games that I build while doing so.
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Ludum Dare 41 Postmortem
Ludum Dare 41 came to an end just a little more than a week ago. I believe I’ve finally recovered from the mayhem and come through the better in the end. Project Status Unfortunately, my Ludum Dare 41 project, a “turn-based AI battle-royale game” called “Turn-by-Turn Deathmatch” was not finished when the 72-hour deadline hit. This was, unfortunately, my expectation for this one. I may continue working on the game in the future, but I am particularly averse to the theme and not satisfied with the idea that I was able to come up with. The Theme My struggle for…
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Ludum Dare 38-40 Postmortem
It’s been nearly a year since I participated in Ludum Dare 38, which was my first ever game jam. I finished the game, and received decent ratings (I mean, not great over all, but given it was my first one), placing me between the 500th and 700th place in the rankings. I also participated in Ludum Dare 39, which unfortunately never made it to the playable stage by the 72 hour deadline. Ludum Dare 40 I likewise did not finish, however it was much more finished than 39, and was more technically advanced than either of the previous attempts. Ludum…