HyperTrace 1.0 – My First Android Development Experience

This week, my company Danger Interactive LLC launched its first app, one for which all of the programming and art was done by myself, so in a sense, I launched my first app. Learn more about that here, by the way: https://dangerzonegames.com/apps/hypertrace/ Experience My preexisting experience with android development was very limited prior to developing…

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JavaScript: Love, Hate, and Standardization

Recently, I’ve read a lot of hate toward JavaScript (which is easy to explain, see my previous post titled “Programming Language Wars“), and specifically there are a number of people who would request that browser vendors and the web standards organizations implement additional/alternative programming languages. This is a very naive request that I believe stems…

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Software Architecture and the YAGNI principle

I consider myself a developer with a good appreciation for a well-designed and carefully implemented architecture. I like to do things the “right” way whenever possible, instead of the quick way. I try my best to make everything I write modular, with minimal dependencies, and adaptable to any platform. Over the years I’ve been programming,…

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